Considering he’s been riding dirt bikes since age four, and racing competitely in motocross since the age of 15, it makes perfect sense that Konami would tab Lance Coury to test out Konami's "Red Bull X-Fighters World Tour."
Coury was on hand at the Konami booth at E3 in L.A. this week to challenge conference-goers in the upcoming freestyle motocross (FMX) game, which will be available for download on Xbox Live Arcade and PC this summer.
We caught up with Lance to ask him about his experience with X-Fighters and his real life motocross skills.
How much involvement did you have in the making of X-Fighters World Tour?
It’s a classic style 2D game, but they made it based on what we already do, so really I just came in and tested it to see if it was pretty accurate. I didn’t really have to make any changes because they use a lot of the tricks that we do in real life.
Is the game fairly true to life?
Well, there are some things you can’t do. In the game, it’s possible to land a trick where you do like three or four backflips, which doesn’t happen in real life. But then again, who knows, maybe in 10 years it’ll happen. 10 years ago, no one thought it was possible to do a backflip at all and now it’s a standard if you want to be a good professional rider.
Are you good at the X-Fighters game?
It’s an easy game to just pick up and play, and I think I’m pretty decent. There’s probably some people (at E3) that could beat me at it, but no one could on a real bike. I’m definitely better at the real thing than the game.
But I guess the nice thing is that you can’t get hurt playing the game?
Yeah, you can just hit the restart button after you mess up. I’ve broken legs and gotten knocked out in the past, but I try to not to think about it when I go out there. It’s amazing to me and I’ve had so many great experiences from motocross.
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