The Red Bull LAN kicked off on Friday in the heart of New York City, where three professional gaming teams will spend the duration of the weekend building upon the skills they already own.
Red Bull Space -- located in the Soho district -- will serve as a barracks for the 12 gamers flown in from all over the country and promises three full days devoid of n00bz and crammed with talent. The idea is simple: you arrive at the 1st place podium in gaming tournaments much the same way you make your way to Carnegie Hall -- practice, practice, practice.
With a top-of-the-line main stage set-up that’s as efficient as it is sleek, the triple-threat of e-sport pros got comfortable quick in the five hours they spent going head-to-head with one another.
In the short time between matches however, the free team made their way over to “The War Room” (pictured below) to regroup. With the capability to play back the teams’ previous game for some brief chalk-talk or study the current bout on the main stage, the suave station proved its worth as it played a large part in the constant flux in the “win” and “loss” columns.
StatusQuo, Kiaeneto, and Warriors spent the day quarantined from any possible outside distractions while they sat down to just over 20 games apiece of Halo: Reach. Red Bull’s own Ian “Enable” Wyatt took MVP honors for the first third of the weekend by claiming the top spot in 12 matches, more than half the total amount his team played on the day.
Even with the hustle and bustle of journalists and photographers capturing the little moments not available to the live stream, the three teams managed to stay relatively on par with one another as Kiaeneto went 12-9 with Warriors’ record being the inverse, while StatusQuo went an even .500 at 11-11.
Still to Come
The weekend’s only just begun; the Red Bull LAN will continue to stream at RedBullUSA.com/LAN from 5 p.m. to 10 p.m. on both Saturday, June 25th and Sunday, June 26th.
With a live-chat feature open to all in addition to a match-by-match wager system complete with its very own leaderboard, the interface of the site is arguably as involving as Halo: Reach itself. The stream clocked in just over a quarter of a million viewers in a short span of five hours and surpassed the estimates of most, but surprised very few.
|Series 1||Kiaeneto - 4||Warriors - 1|
|Series 2||StatusQuo - 3||Kiaeneto - 2|
|Series 3||Warriors - 4||StatusQuo - 3|
|Series 4||Warriors - 3||Kiaeneto - 2|
|Series 5||Kiaeneto - 4||StatusQuo - 2|
|Series 6||StatusQuo - 3||Warriors - 1|
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